Inform 7 Notes — 18 of 35

Bart Massey

Release 1

Chapter 2 - Testing and Debugging - Not for release

Going unto is an action applying to one thing. Carry out going unto a room (called R) (this is the going unto a room rule): move the player to R. [Before going unto a thing: ignore the basic accessibility rule.] Carry out going unto a thing (called T) (this is the going unto a thing rule): move the player to the location of T. Understand "go unto [any room]" as going unto. Understand "go unto [any thing]" as going unto. Test go-unto with "go unto wheel / go unto nonexistent / go unto Demo Room".

Test demolab with "test sign / test zorkmid / up / test airlock / test wheel".

Test sign with "take sign / read sign".

Test zorkmid with "look in box / look under box / i".

Test airlock with "up / close lower / down / close hatch / up".

Test wheel with "close lower / turn wheel / put zorkmid in / turn wheel / down / up".